About the game and practice mode
The idea behind this game was to have something simple, yet replayable, and I don't know exactly why, but the word "Charge" reminded me of games like "Guitar hero", and since never tried making that kind of mechanic before.. I've decided to give it a try.
Don't let the basic graphic style fool you! Behind this there's a really challenging game, and you might want to replay it to have a better score.
Or maybe you want to try the bonus mode, just to prove to anyone else that You can do it and share your best scores ;)
And then... literally as a last minute addition (i've started working on this the 23rd, and been almost 18h/day on it, testing and improving or discarding systems), i've decided to add the practice mode, where you can play it at the base speed with no punishments and you can't lose by releasing the charge.
The reason behind the practice mode is that the game actually helped with mechanography, since over time, you don't need to look to the keyboard anymore, and the required input is 100% randomised every time (procedural).
Files
Get Charge it! v2.0
Charge it! v2.0
Skill based, accelerating game with mechanics similar to a Guitar hero game, but with a twist ;)
Status | Released |
Author | csf91 |
Tags | 2D, Fast-Paced |
Languages | English |
More posts
- 2.0 Update released + hotfixJan 05, 2021
- Charge it! 2.0 ReleasedDec 15, 2020
- Fixed game breaking bug and updated main page.Nov 27, 2020
- 1.01 Hotfix updateNov 26, 2020
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