Charge it! 2.0 Released


There is a lot of changes coming soon to the game.

This was originally a submission for the Weekly game jam 176, and i've joined midweek, wich lead to rushed decisions and a lack of both play-test and refining the game, wich more than a soft rain of inputs,  felt more like a fall of meteorites, coming to assault the player in a chaotic mess.

Gameplay improvements of Charge it! 2.0:
  1. Two maps: normal mode and practice mode.
  2. Bonus mode removed and gameplay completely reworked.
  3. You can now skip the introduction by clicking the option at the menu, and gets saved between sessions.
  4. Top score of your gameplay sessions! They will now get saved and shown in the menu.
  5. Practice map has no penalties and to exit it, all you need to do is press ESC.
  6. Art reworked.
  7. Minor changes to tweak difficulty of the new map. It starts slow, but it gets harder the better you do.
  8. You can also partially reset the spawn speed by releasing charge, but that comes at a cost of 60% of the total you have!
This was all for now, and once uploaded i will attach the new builds in this post as well.
Please look forward to it, and like always, any input received will be taken gladly to improve the game quality and my development skills as well :)

Files

Charge it! v2.0 Setup.exe 16 MB
Dec 16, 2020
Charge it! v2.0.zip 18 MB
Dec 16, 2020

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